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EmuMods

How we source

Every item on EmuMods is a link to its creator's own post. This page explains how we find items, check them and keep their links working.

What we never list

We do not list, host or link to any of these:

  • Game files, ROMs or ISOs
  • BIOS or firmware files
  • Pre-patched game images
  • Packs that bundle game files
  • Console exploit payloads

When a post links to or offers any of them, we block the item and never show it.

How items are found

  • We read the new posts on a few emulation forums once a day.
  • We search GitHub for texture pack, patch and translation projects updated in the last year.
  • We run a few web searches a day for popular games that have no texture pack listed yet.
  • PCSX2 and DuckStation ship patches inside the emulator. We read each project's patch list once a day and list those patches as built in, with the setting that turns them on. They need no download.
  • Anyone can send us a link with the submit form. Submissions join the same queue within 15 minutes.

How items are checked

A language model reads the creator's post. It picks the game, the releases, the type of item and the creator, choosing only from a list of games and releases that our code builds from our catalogue.

Our code then checks the answer against the post. Every quote the model gives and every link it names must appear in the post's text. An item that fails a check is flagged for a closer look.

Nothing is listed until we approve it. We look at each item found on the web or sent by a visitor one at a time. Built-in patches are approved in batches, as each emulator project publishes them.

Corrections and removal

If a link is broken or an item is wrong, the Report a problem button on the item is the quickest way to tell us. It tells us which link you mean.

For anything else, write to us on the contact page. That includes corrections, takedown requests, and creators who want their work listed differently or taken down.